STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

12,896 ratings
Empire at War: Remake 4.0 – The Grand Update
518
190
146
428
99
123
200
43
74
31
46
75
31
58
51
46
41
29
13
24
21
18
17
   
Award
Favorite
Favorited
Unfavorite
Game Type: FOC
File Size
Posted
Updated
22.180 GB
Jun 15, 2019 @ 8:59am
Aug 19, 2023 @ 4:13pm
52 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Empire at War: Remake 4.0 – The Grand Update

Description
Empire at War: Remake 4.0 – The Grand Update

It's finally here! With the Grand Update, we now consider Remake a complete experience, but it is far from a finished product. With the major reworks done, and the sandbox fully fleshed out, new content should be releasing much more often. The 4.0 Update is a total overhaul of the entire game, leaving nothing untouched. Forget everything you know about vanilla, and the previous versions of Remake, because it's a whole new beast. We all hope you enjoy our unique take on Empire at War, focused on large scale, exciting warfare and our new Ground Overhaul!

New Feature Overview:

- The Webway GC Overhaul:
New Maps and new gameplay, focused on capturing powerful Sectors
New Minor Factions, each of which has unique units
New GC Economy Overhaul (Watch out for Attrition and Upkeep Costs!)
New GC AI Overhaul
New AI Only "Observer GC" (Sit back, and watch the chaos, as the AI plays the whole game for you, battles and all!)

- Space Overhauls:
New Modular Space Station Overhaul
New Secondary Space Stations (Including Golans!)
New Starfighter Overhaul (Including new Starfighter Behavior [no more blobs], new Weapons, many new units, and the Attrition system)
New Space Units (Including the Hutt Fleet! Finally, the Underworld is a proper Faction)

- Ground Overhauls:
New Regiment System (Build and Deploy entire armies at once)
New Mechanics
New types of Infantry, Vehicles, and Ground Starfighters
New Weapons and Abilities
New Modular Base Overhaul
New Buildings, and Defensive Building Types
New Bombing Runs (Each type of bomber has it's own weapon/bomb loadout)

- Miscellaneous Overhauls:
An incredibly extensive Audio Overhaul, with nearly 9000 new audio files added, featuring all new SFX, Voice-overs, and Music from your favorite Star Wars content. Enjoy the nostalgia!
Custom Loading Screens for each map (Thanks to our Discord for your screenshots!)
New UI Overhaul
In-Battle AI Changes
Many Optimizations
Redone Unit Descriptions
And much, much more...

This is a very general list of the huge number of additions and changes coming with 4.0. For a full understanding of the new Remake experience, please read the Intro Text, or you may quickly find yourself overwhelmed. We also have our Discord, and a new Wiki to check out, if you need more information.

It's been a long road, getting from there to here. It's been a long time, but our time is finally here, and we thank you for your patience, and your support. We hope that the wait has been worth it, and that you will continue to join

The mod's credits (Note it includes some things from 5.0 as well): https://docs.google.com/document/d/1BupPKMRr8DtqfV4rVR1cizFHmJkwGLy2-4rVslqHsc0/edit?usp=sharing


This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome!: https://discord.gg/zZeyPe6

The mod now has a Wiki Come add to it with new info for the current release and use it to learn new things about the various features and units in the mod.
https://empire-at-war-remake.fandom.com/wiki/Empire_at_War:_Remake_Wiki

All content within this mod is not free to use in any other mod or game without the permission of the creator/creators of said content. This mod is the hard work of the The Dutchman, the Remake Team, and several other modders and mod teams who have shared their work with us. Respect the hard work and dedication of the modders.

Here's the SteamID
STEAMMOD=1770851727



Support the Dutchman continuing to work on the mod on his livestreams: https://www.patreon.com/Jeroenimo

Before commenting read the pinned discussions and it may answer any questions you have. Also asking things on the discord is the best way to get an answer to a question if it's not in the FAQ thread because the steam comments cant really be directly answered nor are they constantly watched.

All comments are public and subject to community review. Idiotic comments will be shared and joked about on the discord so make sure to tell us exactly how we hurt your special little feelings.
Popular Discussions View All (826)
88
Apr 27 @ 8:17pm
PINNED: 4.0.8.2 Update
EmperorNiko
1
Apr 25 @ 1:33am
Space Station problem
chi-to late
3
Apr 7 @ 2:50pm
Minor Factions
Hanfstaengl48
7,035 Comments
Dio Brando May 2 @ 11:36am 
I notice that when I try try plake remake even in the main menu there micro frezzes happening. Is there any way to fix this?
willtofish May 2 @ 8:48am 
honestly i recomend playing 3.5 revisisted has the fun of the space battles but its balanced
Erectobussy Apr 30 @ 10:30pm 
has anyone figured out how to stop crashing? I crash after like 10 turns or usually pretty quick after i build death star and or eclipse
willtofish Apr 30 @ 1:45pm 
@serget exactly, the saboth is so strong, and they will throw 20 at you at a time, even early. they have insane anti fighter, with is the only way to reasonably deal with them early, just one can mow through easily 6-8 squadrons of bombers, they are so over tuned its ridiculous, either make them more fragile, a later tech, or cut their flak cannons in half
Segert Apr 30 @ 9:53am 
This mod is very unbalanced. Even on easy. The AI just strows hordes of ships at you. With you unable to defend. Because for you. The ships are insanely expensive.
necropolis Apr 29 @ 9:58am 
@FireBlitz8404:
You can only build the Harrower at Dromund Kaas in GC.
Skirmish I don't know.
FireBlitz8404 Apr 28 @ 12:15pm 
How to build the Harrower class dreadnought?
I fought them in GC, but can't build them on Malachor V or in Skirmish.
Basilisk Apr 27 @ 2:09pm 
Anyone else keep an enemy planet in your territory just for your high-upkeep fleets to sit on?

If I don't do this then building large frigates/capitals/BCs/SSDs melts my economy. I end up defending my border "fortress" planets with smaller ships and keeping all the big cool stuff as a reserve fleet when not attacking another planet.
elismith03 Apr 27 @ 7:39am 
Hi sorry I was wondering if there are some of the smaller galactic conquest maps? And if there are any where can I find them? Theres apparently one called The Conquest Begins but I can't find it anywhere
Sausage and mash Apr 25 @ 2:25pm 
Can absolutely recommend this mod to anyone who is interested, its incredibly polished and looks stunning, with a more challenging economy system and great units compared to other mods, this mod is truly unique and will not disappoint :luv: